复制代码 代码如下:
function linkNode(_key, _value)
{
/// <summary>
/// 链表类的节点类
/// </summary>
this.Key = _key;
this.Value = _value;
this.next = null;
}
function Link()
{
/// <summary>
/// 创建一个链表类
/// </summary>
this.root = new linkNode(null, null); //root永远是个空节点
this.end = this.root;
}
Link.prototype =
{
count: 0,
value: function (_key)
{
/// <summary>
/// 根据key的值来获取value值
/// </summary>
/// <param name="_key" type="String">
/// key的值
/// </param>
/// <returns type="Object">
/// 对应的value的值
/// </returns>
var i = this.root;
while (Boolean(i = i.next))
{
if (i.Key == _key)
return i.Value;
}
},
add: function (_key, _value)
{
/// <summary>
/// 往链表的尾部中加入一个节点
/// </summary>
/// <param name="_key" type="String">
/// key的值
/// </param>
/// <param name="_value" type="Object">
/// value的值
/// </param>
/// <returns type="Object">
/// 返回新增加的value的值
/// </returns>
var i = this.root;
while (Boolean(i = i.next))
{
if (i.Key == _key)
return i.Value = _value;
}
var node = new linkNode(_key, _value);
if (this.count == 0)
this.root.next = node;
else
this.end.next = node;
this.end = node;
this.count++;
return _value;
},
insert: function (_key, node)
{
/// <summary>
/// 从链表类的某节点之后插入新节点node.
/// </summary>
/// <param name="_key" type="String">
/// 在键值等于_key的元素之后插入
/// </param>
/// <param name="node" type="Object">
/// 要插入的元素
/// </param>
var i = this.root;
while (Boolean(i = i.next))
{
if (i.Key == _key)
{
var tmp = i.next;
i.next = node;
node.next = tmp;
break;
}
}
},
insertBefore: function (_key, node)
{
/// <summary>
/// 从链表类的某节点之后插入新节点node.
/// </summary>
/// <param name="_key" type="String">
/// 在键值等于_key的元素之后插入
/// </param>
/// <param name="node" type="Object">
/// 要插入的元素 www.jb51.net
/// </param>
var i = this.root;
while (Boolean(i = i.next))
{
if (i.next.Key == _key)
{
var tmp = i.next;
i.next = node;
node.next = tmp;
break;
}
}
},
remove: function (_key)
{
/// <summary>
/// 从链表类中移除一个key
/// </summary>
/// <param name="_key" type="String">
/// key的值
/// </param>
var i = this.root;
do
{
if (i.next.Key == _key)
{
if (i.next.next == null)
this.end = i;
i.next = i.next.next;
this.count--;
return;
}
} while (Boolean(i = i.next))
},
exists: function (_key)
{
/// <summary>
/// 检查链表类中是否存在一个key
/// </summary>
/// <param name="_key" type="String">
/// key的值
/// </param>
/// <returns type="Boolean">
/// </returns>
var i = this.root;
while (Boolean(i = i.next))
if (i.Key == _key)
return true;
return false;
},
removeAll: function ()
{
/// <summary>
/// 清空链表类
/// </summary>
this.root = new linkNode(null, null);
this.end = this.root;
this.count = 0;
},
Obj2str: function (o)
{
if (o == undefined)
{
return "";
}
var r = [];
if (typeof o == "string")
return "\"" + o.replace(/([\"\\])/g, "\\$1").replace(/(\n)/g, "\\n").replace(/(\r)/g, "\\r").replace(/(\t)/g, "\\t") + "\"";
if (typeof o == "object")
{
if (!o.sort)
{
for (var i in o)
r.push("\"" + i + "\":" + this.Obj2str(o[i]));
r = "{" + r.join() + "}";
}
else
{
for (var i = 0; i < o.length; i++)
r.push(this.Obj2str(o[i]))
r = "[" + r.join() + "]";
}
return r;
}
return o.toString().replace(/\"\:/g, '":""');
},
getJSON: function ()
{
/// <summary>
/// 转换成JSON字符串
/// </summary>
/// <returns type="String">
/// </returns>
//内部方法,用于递归
var me = this;
var getChild = function (node)
{
var str = "";
str += "{\"Key\":\"" + node.Key + "\",\"Value\":" + me.Obj2str(node.Value);
if (node.next != null)
str += ",\"next\":" + getChild(node.next);
else
str += ",\"next\":\"null\"";
str += "}";
return str;
};
var link = "{\"root\":{\"Key\":\"null\",\"Value\":\"null\",\"next\":";
if (this.count == 0)//如果空表
{
return "{\"root\":{\"Key\":\"null\",\"Value\":\"null\",\"next\":\"null\"},\"end\":{\"Key\":\"null\",\"Value\":\"null\",\"next\":\"null\"},\"count\":\"0\"}";
}
link += getChild(this.root.next) + "}";
//加上end
link += ",\"end\":{\"Key\":\"" + this.end.Key + "\",\"Value\":" + me.Obj2str(this.end.Value) + ",\"next\":\"null\"";
link += "},\"count\":\"" + this.count + "\"}";
return link;
},
getArrayJSON: function ()
{
/// <summary>
/// 转所有节点的value换成JSON字符串,数组格式
/// </summary>
/// <returns type="String">
/// </returns>
var link = "{\"link\":[";
var i = this.root;
while (Boolean(i = i.next))
{
link += this.Obj2str(i.Value) + ",";
}
link = link.substr(0, link.length - 1);
link += "]}";
return link;
},
sort: function (fn)
{
/// <summary>
/// 对链表进行排序
/// </summary>
/// <param name="fn" type="Function">
/// 比较两个链表元素大小的方法,当返回真时,此方法的参数所指的节点将往下沉
/// </param>
if (fn != null)
{
var i = this.root;
while (Boolean(i = i.next))
{
var j = this.root;
while (Boolean(j = j.next))
{
if (j.next != null)
{
if (fn.call(this, j))
{
var Key = j.Key;
var Value = j.Value;
j.Key = j.next.Key;
j.Value = j.next.Value;
j.next.Key = Key;
j.next.Value = Value;
}
}
}
this.end = i;
}
}
else
{
}
}
};
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稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?
更新日志
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- 群星.2003-滚石黄金十年系列33CD【滚石】【WAV+CUE】
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- 唐娜.1989-那年情人节好冷【喜玛拉雅】【WAV+CUE】
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